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te3:forces [2014/10/10 10:34] – [Don't overset forces] moderatorte3:forces [2014/11/20 18:57] (current) moderator
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 ====== Forces ====== ====== Forces ======
  
-Menu: overview edit trade / forces +Menu: Overview / {{:te3:overview_edit_icon.png?nolink|}} Edit trade / [[te3:add_trade_single#Forces|Forces]]
-{{INLINETOC}}+
  
----- +~~NOTOC~~
-===== Description =====+
  
  
-Forces are essential for effective traffic trading. You can use them to start-up new trades and to keep the existing trades stable. <color green>Send (force)</color> specified amount of traffic to individual trades based on the force conditions set.+Forces are essential for effective traffic trading. You can use them to start-up new trades and to keep the existing trades stable. **Send (force)** specified amount of traffic to individual trades based on the force conditions set.
  
 ---- ----
  
-==== How to effeciently control forces ====+===== Force types to choose from =====
  
-You can set forces inside “Admin interface” for each trade individually. Navigate to the [[te3:overview|Overview]] menu, click ''Edit'' icon for a desired trade and you can set forces in [[te3:add_trade_single#Advanced accordion|Advanced]] accordionTo modify forces for multiple trades at the same time you should use [[te3:mass_edit|Mass edit]].+{{ :te3:forces2.png?nolink|}}
  
-The most efficient method to control "forces" is to enable ''<color blue>Free</color>'' and ''<color red>Force</color>'' columns in both, "Last 60 mins" and "Last 24 hours", sections in the "Overview" menu (use [[te3:interface_manager|Interface manager]]). There you can see an exact amount of <color blue>Free</color> and <color red>Force</color> hits sent out to each individual trade in the respective period of time.  
  
-The two columns, ''Instant'' and ''Per hour'' (section Forces), give you a nice overview for all your "Forces" settings. ''<color blue>Free</color>'' forces hits are displayed in blue font, ''<color red>Force</color>'' hits are displayed in red. ''Per hour'' column is subdivided into three additional columns - it  displays the number and type (free, force) of forces sent per hour; duration (infinitive time scale ''∞''; send forces for ''X'' hours; force only, if incoming raw hits (last 60 mins) for this trade fall below ''X'') and time delay set (forces are displayed in shaded font until time delay expires). 
  
 +{{:te3:tut_step_1.png?nolink|}} **Instant** \\ 
 +When you set Instant hits, forcing starts immediately. The amount you set will be sent out to the respective trade(s) as soon as there is enough outgoing uniques available. \\ \\ 
 +{{:te3:tut_step_2.png?nolink|}} **Per hour** \\ 
 +Amount of hits to be sent per hour. \\ \\ \\ 
  
-To modify "Forces", simply click on the respective table cell in these two columns and a "Quick edit" window will open.+<WRAP caution>Force type ''Instant'' has priority over the ''Per hour''.</WRAP>
  
-----+For both force types, ''Instant'' and ''Per hour'', you can choose between ''<color blue>Free</color>'' and ''<color red>Force</color>'' hits.
  
-==== Difference between Free and Force hits ==== 
  
  
-For both force types, ''Instant'' and ''Per hour'', you can choose between ''<color blue>Free</color>'' and ''<color red>Force</color>'' hits. There is a huge difference between the two. Look for the ''Out'' and ''Out T'' columns in both, "Last 60 mins" and "Last 24 hours", sections. \\ \\  +==== Difference between Free and Force hits ====
-  * Out (Outgoing): Normal outgoing traffic + Force hits. \\ \\  +
-  * Out T (Outgoing Total): Normal outgoing traffic + Force hits + Free hits.  \\ \\ +
  
-<color blue>Free</color> hits are not included in the algorithms for outgoing traffic distribution, therefore they have no impact on the Owed ratioAll calculations are based on the Out parameter, while Out T exists for informational purposes only.+There is a huge difference between the two. Look for the ''Out'' and ''Out T'' columns in both, "Last 60 mins" and "Last 24 hours", sections.  
 +  * ''Out'' (Outgoing): Normal outgoing traffic + ''<color blue>Force</color>'' hits. \\ \\  
 +  * ''Out T'' (Outgoing Total): Normal outgoing traffic + ''<color blue>Force</color>'' hits + ''<color red>Free</color>'' hits 
  
-When Force hits are sent to a trade, Owed ratio increases for that tradeWhen <color blue>Free</color> hits are sentOwed ratio remains unchanged.+''Free'' hits are not included in the algorithms for outgoing traffic distributiontherefore they have no impact on the ''Owed'' ratio. All calculations are based on the ''Out'' parameterwhile ''Out T'' exists for informational purposes only.
  
-In most cases, we recommend <color blue>Free</color> hits over <color red>Force</color> hits. Based on our experience<color blue>Free</color> hits (Instant and Per hour) work better for starting up new trades<color blue>Free</color> hits (Per hour) also work better for keeping existing trades stable.+When ''Force'' hits are sent to a trade''Owed'' ratio increases for that tradeWhen ''Free'' hits are sent, ''Owed'' ratio remains unchanged.
  
-If you have only been using <color red>Force</color> in the past, but you would like to experiment with <color blue>Free</color>, follow this rule: Set approx. 1/3 <color blue>Free</color> of what you would normally set <color red>Force</color>. E.g., if you would normally set 90 <color red>Force</color> (Instant or Per hour), you can set 30 <color blue>Free</color> instead.+<WRAP caution> 
 +In most cases, we recommend ''Free'' hits over ''Force'' hits. Based on our experience, ''Free'' hits (Instant and Per hour) work better for starting up new trades. ''Free'' hits (Per hour) also work better for keeping existing trades stable.</WRAP> 
 + 
 +If you have only been using ''Force'' in the past, but you would like to experiment with ''Free'', follow this rule: Set approx. 1/3 ''Free'' of what you would normally set ''Force''. E.g., if you would normally set 90 ''Force'' (Instant or Per hour), you can set 30 ''Free'' instead.
  
 ---- ----
  
-==== Don't overset forces ====+===== How to efficiently control forces ====
 + 
 +You can set forces inside “Admin interface” for each trade individually - click {{:te3:overview_edit_icon.png?nolink|}} ''Edit'' icon for a desired trade. To modify "forces" for multiple trades at the same time you should use [[te3:mass_edit|Mass edit]]. 
 +  
 +++++ Example - set "forces" for a single trade | 
 +<fs 125%>**Step by step**</fs> 
 + 
 +{{:te3:forces3.png?nolink|}} 
 +{{:te3:tut_step_1.png?nolink|}} Navigate to the [[te3:overview|Overview]] menu, click {{:te3:overview_edit_icon.png?nolink|}} ''Edit'' icon for a desired trade. 
 + 
 +{{:te3:tut_step_2.png?nolink|}} Expand [[te3:add_trade_single#forces|Forces]] accordion and set "forces"
 + 
 +{{:te3:tut_step_3.png?nolink|}} Click {{:te3:button_save.png?nolink|}} or press ''Enter'' to confirm your settings. 
 +++++ 
 + 
 +The most efficient method to control "forces" is to enable ''Free'' and ''Force'' columns in both, "Last 60 mins" and "Last 24 hours", sections in the "Overview" menu (use {{:te3:customize_button1.png?nolink|}} [[te3:interface_manager|Interface manager]]). There you can see an exact amount of <color blue>Free</color> and <color red>Force</color> hits sent out to each individual trade in the respective period of time.  
 + 
 +You should also enable every parameter in the "Forces" section: the two columns, ''Instant'' and ''Per hour'' (section Forces), give you a nice overview for all your "Forces" settings. To modify "forces", simply click on the respective table cell in these two columns and a [[te3:edit_trade#quick edit|Quick edit]] window will open. 
 + 
 +++++ Example - set "forces" using Quick edit |  
 +<fs 125%>**Step by step**</fs> 
 + 
 +{{:te3:forces4.png?nolink |}} 
 +{{:te3:tut_step_1.png?nolink|}} Click on the respective table cell in ''Instant'' or ''Per hour'' column. \\ \\ \\  
 + 
 +{{:te3:tut_step_2.png?nolink|}} Set "forces" for the selected trade. \\ \\ \\ \\  
 + 
 +{{:te3:tut_step_3.png?nolink|}} Click {{:te3:button_save.png?nolink|}} or press ''Enter'' to confirm your settings. 
 + 
 +++++
  
  
-All forces combined should never exceed 25% of what your site can send out per hour. If your total sum ''Out T'' is ''10000'' per hour, don't set more than ''2500'' forces per hour. Forces have priority over the rest of the outgoing traffic. More forces you set, less traffic is left available for outgoing distribution based on the [[te3:algorithms|trade algorithm]]. Some users even set more forces than they have outgoing traffic available. In such extreme cases, outgoing traffic distribution is based strictly on forces, which makes no sense at all. 
  
-You should also be careful, if you are using [[te3:niches|niches]]. Don't set more than 25% forces of what the respective niche group(s) can send out per hour. 
  
 ---- ----
  
-==== Force types to choose from ====+===== Don't overset forces =====
  
-|< 100% 20% 80% >| 
-^ Force type ^ Description ^ 
-| ''Instant'': | When you set Instant hits, forcing starts immediately. The amount you set will be sent out to the respective trade(s) as soon as there is enough outgoing uniques available. | 
-| ''Per hour'': | Amount of hits to be sent per hour. | 
  
-<WRAP caution>Force type Instant has <color green>priority</color> over the Per hour.</WRAP>+All forces combined should never exceed 25% of what your site can send out per hour. If your traffic fluctuates, do not set forces to more than 25-30% of what your site sends out during the slowest hour. If your total sum ''Out T'' is ''10000'' per hour, don't set more than ''2500'' forces per hour.  
 + 
 +Forces have priority over the rest of the outgoing traffic. More forces you set, less traffic is left available for outgoing distribution based on the [[te3:algorithms|trade algorithm]]. Some users even set more forces than they have outgoing traffic available. In such extreme cases, outgoing traffic distribution is based strictly on forces, which makes no sense at all. 
 + 
 +You should also be careful, if you are using [[te3:niches|niches]]. Don't set more than 25% forces of what the respective niche group(s) can send out per hour.
te3/forces.txt · Last modified: 2014/11/20 18:57 by moderator

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